Showing posts with label itch.io demo. Show all posts
Showing posts with label itch.io demo. Show all posts

Thursday, July 4, 2019

Feeling Human || Synthetic Lover [DEMO] (PC)


The real question is not whether machines think, but whether men do. The mystery which surrounds a thinking machine already surrounds a thinking man.” - B.F. Skinner

Title Screen

Synthetic Lover is an 18+ Sci-Fi Bl Visual Novel style game in the works from King ofHearts. The story takes place in a futuristic world where a large population of biots (biologically engineered humanoids) exist, with the sole purpose of fulfilling their pre-programmed vocation. Our story centers on Unit 532, a biot that resides and works in the Dollhouse, an adult entertainment building, as a companion. After an encounter with an unknown client and a strange device, 532 begins to feel strange, and it’s clear that the line between biot and what it means to be a human is becoming blurred.

As I headed into this demo, I immediately felt “Detroit Become Human” vibes, and I got excited to see where it would go. Once Riko, a lovely person who does the maintenance on biots it seems, understands what is going on with 532, they help him escape to go find the person that started this whole mess to begin with, Bastian. 532 heads to the Black Orchid where we find Bastian is a bartender. After some convincing, Bastian says that he can get the device back that caused this, and get the money he is rightfully owed for it in the process.

I'm feeling... something.

As they are talking, another character named Terrance comes on the scene. He works for GL in the research department, and says that he has no interest in turning 532 in, but wants to help him none-the-less. Bastian tells 532 not to trust him, and Riko DID say to avoid anyone from GL. But Terrance seems to know what he is talking about, so maybe he would be the better choice for assistance?

The demo ends where 532 has to make a decision between having Bastian help him, or Terrance. I clicked Terrance just because look at him. Those eyes, though. And I’m a sucker for silver hair, I admit it.

Although this was a rather short demo, I really like what this team has put together so far. The art is fantastic, the music is great, it’s FULLY voiced and the voice actors do a great job as well. I like the story they are putting together, as I’ve always had a fascination with “how real is too real for a robot” and “where is the line that separates man from machine” in these futuristic games.

I love the colors at play here. 

I really encourage you to give the demo a play, you can download it from itch.io here. Play it, see what you think, and if you like it, then you can help their kicktstarter which you can find here. Check it out for more information on the game and characters, and back them if you can. I was really impressed with the quality of the writing, the art and the production of the game overall, so I’m considering backing myself.

Thank you all so much for being here with me today. Happy Fourth of July. How do you feel about the idea of biots? Would you be able to separate them from humans in a significant way? If they looked liked humans, I don’t think that I could. Let me know what you think in the comments, and I’ll see you all next time.

Tuesday, August 1, 2017

Yer a Wizard, Adri! || Project Leodetable Institute DEMO (PC)



“It’s still magic, even if you don’t know how it’s done.” –Terry Pratchett

 Title Screen
Source: Screen Capture in Game

 Project Leodetable Institute is an 18+ BL visual novel in development by Erda Enos. You play as Adri, a blind tailor that lost his memory 5 years ago, but has the ability to “see” in some way, almost like detecting auras or something equivalent. Adri doesn’t know that he actually has magical ability. 

In their world, known as Varr, magic is seen as a dangerous and forbidden power. The leaders in the past would go as far to sentence those who used magic to death. In time, the Leodetable Institute, with a pact between the humans and the Gods, was made to teach those with magical potential to control their powers. However, the existence of magic is still appalling to commoners, thus the gathering of those with magical talent had to be kept secret.  

 What are these bizarre enemies!?
Source: Screen Capture in Game

I want to leave most of the demo up for you to experience yourself so I don’t want to give a play by play, but I found the premise intriguing. I look forward to seeing where the developer takes the story in the future. 

So, let’s talk about the game features! I think what I was most impressed with is the artwork, which is outstanding. Each character looks unique and well made up. Maps scroll in a manner similar to Legend of Mana, or Radiata Stories. And… probably many other games but those are the two that immediately came to my mind. 
  
Oh, Adri...
Source: Screen Capture in Game

The battle system is turned based, with basic RPG skills—attack, magic, guard, item. I wish the battle was a little more challenging, as you can kill the first enemies you encounter in 1 hit. I also thought the music was pretty good. The dialogue does have some errors that need correcting, both in spelling, grammar and some lines of dialogue will repeat. 
The developer is aiming for an October 2018 release, and you can support the game (and reserve yourself a copy of the game) on Indiegogo *here*. Also, be sure to download the demo free from Itch.io to try *here*.
Thanks for sharing some of your time with me today! Be sure to leave your feedback and encouragement for the developer, and happy gaming!
Bell