“You don’t just stumble into the future. You create your own
future.” -Roger Smith
Title
Stumblehill is an
adorable, if frustration inducing, platformer adventure created by
Hempuli. You play as a penguin named Ecki who wakes up alone in his
nest and begins a journey to the tallest mountain. Ecki travels
through fields, caves, windmills and faces all kinds of danger to
reach his destination, but Ecki’s biggest danger is you.
The controls are the
biggest obstacle in this game, and I struggled to get through. There
are times where you have to be more precise in your jumps and the way
poor Ecki stumbles, rotates in the air or launches himself off cliffs
even can result in a lot of trial and error to get through some
areas. Admittedly, platformers are not really my strong suit. I did
appreciate the amount of checkpoint flags that were provided, so that
if you fall a long way or get stuck you can just hit “Z” and
restart at the last flag you touched.
I love the windmills
The art style for
this game is adorable. Ecki is the cutest penguin I have ever seen,
and despite the times I sighed in exasperation and resented him, I
still wanted to give him a hug. The environments are vibrant, the
colors are beautiful, and the levels are well crafted and
thoughtfully put together. The Windmill area was my favorite, I
think, although the caves were really beautiful as well.
The music was
relaxing and enjoyable, and the sound effects were fitting, even if I
got sick of hearing Ecki fall on the ground (I guess I just shouldn’t
have fallen so much). Poor Ecki cries every time he gets up after he
falls, the poor guy. He was crying the whole adventure for me, but he
made it!
My daughter was
sitting with me while I played through some of the levels. There are
signs that sort of show a picture and a key as a helpful aide for
controls. Though, they weren’t always clear what was being asked of
us, so my daughter interjected, “I don’t understand SIGN language
(paused for laugh).” There is a way to check the controls on the
opening screen of the game, so it wasn’t hard to figure the
controls out, but I wanted to share that story anyway because I love
my daughter and it was cute.
Ecki continues on...
Over all I enjoyed
the adventure. There were times I got frustrated, but thanks to the
abundance of checkpoints I never had to redo a large amount of work
to get back to where I was. The game isn’t long either, so it
doesn’t become repetitive or boring. You can check the game out for
yourself, it’s free from Itch.io HERE. Be sure to leave some
feedback for Hempuli and let them know how you liked it.
As always, thank you
for stopping in today. Have you played games where the controls are
purposely(or unintentionally) frustrating? Do you think a little
penguin could really make such a long journey? Let me know what you
thought in the comments below. Have a great day everyone, see you
next time!
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